Some network performance improvements: Reduced network messagesĬache account stats in memory to prevent lagspikes during gameplay (Arty kill and a few other instances) You can now toggle all text and voice chat with the chat commands "/textchat " and "/voicechat " When you miss the spawn wave because you were in the death camera animation, you'll now instantly spawn afterwards Refresh rate is also no longer visible in windowed mode, because it's only used in full screenīots will no longer shake when not aiming at someone Graphics options: windowed mode, resolution and refresh rate now always matches the actual used values. Lower than 100% is could give performance gain on some machines at the cost of resolution. Higher than 100% means more detail, less aliasing. Slightly longer grenade throw time so animation doesn't look that franticĪdded Resolution Scale: Renders the game at a fixed resolution relative to the screen resolution. You can now create a private match without a password (admin password is still required)įixed matchmaking bug: Lobby squads from 'Create squad' will now always try to join the room with most players Performance improvements for generating the after action report when the match has endedĭetect windows 7 issue that required admin privs and warn the user about that Your gun will now always move a bit when holding breath while walking(was bugged before and exploitable) Highered default terrain detail on Low Terrain quality so it is more accurate(Fixes people hiding in terrain or people actually being behind terrain althogh you don't see a terrain) Melee suppression: Bayonets and flamethrower cause less flinch Ranged: You can now only get so much flinches in a certain timeframe On longer distances this resulted in quite some deviation.Ĭhanged the shooting behavior of bots so they will no longer leave ADS after every shotīots will now run away from enemy grenadesīoth melee and ranged: Lower strength, Quicker centertime With some weapons, especially pistols, accuracy wasn't always 100% when sighting. Switching fronts will no longer show a buy message when you've already bought the front, but don't have it installed (correctly)Īdded ingame front switching between Verdun and Tannenberg.Īlways full accuracy through ironsights. When not spawning on a player, you will now look in the correct direction on spawn Removed audio from stance switching(crouching sound)įixed scoreboard (had narrow rows and gaps between squads) The huge (over 3 GB in size) big update for Verdun which has been released today, makes it possible to switch seamless to the front of Tannenberg (if installed).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |